Get ready for all the fun to be had with Social's Duckpin Bowling League! Our Summer Duckpin League starts rolling June 24th and will wrap up July 29th. That is 6 weeks of fun you do not want to miss out on. Registration opens May 30th and closes June 17th so you have plenty of time to form your team and prepare to have the best summer ever at Social!
Email hello+socialonmainky+com to register today!
League Info
- 4 players per team, 1 substitute player is optional.
- Players can be any age. This is a family friendly league so all ages are welcome. At least one adult must be present for a team made up of minors.
- Cost is $150 per team which covers the entire season, and you get a super cool shirt!
- Games are on Tuesdays, June 24th through July 29th.
- Choose your start time of 5:30 or 7:00 for the season
- If teams can meet earlier in the day on Tuesdays and would like to have a time outside of the two given please contact us for setting that up.
- We are limited to 8 lanes per time slot
Now it is time for you to form the team you think can win it all! First, you'll sign up to secure and purchase your team's spot. Then complete your registration when you receive your follow up email. The League Coordinator will be in touch before and during the season to keep everyone up to speed about the league.
Sign ups for Summer league will open May 30th and close June 17th. Remember, we are limited to 8 lanes so the earlier you sign up the better your chances of securing your preferred game time.
Playing for All the Marbles
League Champion
$200 gift card + team name listed on our wall of champions + special prize for all team members
2nd Place
$75 gift card
3rd Place
$50 gift card
Party Giveaway
Every team that completes the 6 week season will be entered into a drawing for a chance to win a 2 hour party at Social. This includes the amazing upstairs venue space, access to upstairs gaming system, pool table, and two duckpin lanes.
Season Games, Dates, and Times
Social Duckpin Summer League will be played every Tuesday June 24th through July 29th. Teams can choose a start time of 5:30pm or 7:00pm. If you would prefer an earlier time during the day on Tuesday please coordinate that with the League Coordinator, however, games will for the league will only take place on Tuesdays.
- Week 1: June 24th
- Week 2: July 1st
- Week 3: July 8th
- Week 4: July 15th
- Week 5: July 22nd
- Week 6: July 29th
- Championship Round for Top Three teams: August 5th
The three highest scoring teams from the regular season will compete in a playoff on Tuesday, August 5th. Playoff start times will be scheduled with the qualifying teams by the League Coordinator.
Game Play
Start of the Game
Upon arrival at Social, report directly to the bowling lane assigned to you that week by your League Coordinator. All games will begin promptly at your scheduled start time. Teams are required to have at least 3 players present to start and complete a game. If only 3 players are present, the team will rotate bowling the 4th player's frame. Substitutes are welcome to fill in for any team member unable to play that week. Each team is allowed to roster 4 players and 1 substitute.
Game Play
Teams will bowl TWO (2) complete 10 frame games within 1 hour and 30 minutes. If teams do not complete all ten (10) frames of Game 2 in the time allowed, the scoring will stop, and the total pin count will be recorded for the amount of frames that have been bowled. All games are self-regulated with facilitation from your League Coordinator and/or Lane Manager.
Bowling Equipment
No bowling shoes necessary. Bowling balls will also be provided on the lanes. Other equipment, such as wrist braces and gloves, will not be provided by Social, but may be worn by players.
Scoring
Social uses a scratch bowling scoring system, where team scores are based on the total pins bowled by each player in each game. There are no adjustments to scores based on skill level. These scores will be recorded at the end of the night by the League Coordinator. The League Coordinator will then verify all the information and indicate the top scores for that week via email to the team captains.
Standings
Overall standings are based on the total of the team's scores each week. Weekly scores will accumulate each week. The 3 teams with the top overall scores at the conclusion of the season will compete in a 3-team playoff to determine the champion.
If teams competing for playoff positions are tied at the end of the season, the team with the highest scoring week during the season will receive the higher seed. If the teams have the same high score, we will move to the next highest scoring week overall until there is a winner.
Rules
Sportsmanship
Social is proud to be a family-friendly environment. A place for all ages to come and enjoy. Our goal is for you to have fun. We hope that you keep this in mind when participating. Although the games may become intense, you still can be competitive while maintaining good sportsmanship. With this said, any behavior deemed unacceptable by the staff, or the league participants may result in suspension and/or ejection from a game or the league with no refund.
Self-Umpiring
Games will be self-umpired. Social will have a staff member on site to assist in clarifying any rules questions, but we ask that you be on your best behavior and honest when making calls and respect your fellow players, the staff and the space.
Bowling Out of Order/Wrong Lane
If a player bowls out of order, the teammate which he/she has bowled for will then go in place of that player on the subsequent turn. If a player bowls in the wrong lane, that team will go into the electronic scoreboard and erase the frame thrown by the wrong player. No other time are you allowed to erase a score. If a score does have to be erased please be sure to let a Social staff member know beforehand.
Note: You are on a time restraint, so doing this quickly and efficiently will only benefit your team in the end.
Illegal Throwing
Players must properly throw the bowling ball down their team's designated lane. Lane Manager or League Coordinator will immediately remove a player that "lob/throw" the ball down the lane or improperly roll the ball (i.e. backwards, between the legs, two balls at once, two people at once, etc.). They will not be able to finish his/her game/games.
If a player hits a TV and breaks said TV, the player will be charged $500 for its replacement. They will not be able to finish the game/games and the team will be forfeited for the rest of the night. Please be gentle with our balls.
NO STEPPING ON, STANDING ON THE LANES OR UNTANGLING THE STRINGS
Stay off the lanes. If you are caught on the lanes or untangling the string of the pins, you will be immediately removed and will not be able to finish the game/games.
Cheating
Social has a zero-tolerance policy for team cheating during the duckpin league season. Any team determined to have cheated during the season will be removed from the league without a refund.
Suspensions/Ejections
- Any player(s)/team(s) that are involved in a fight will be suspended from all Social Leagues for life. Any team will forfeit all remaining games. The League Coordinator and/or Lane Manager has the right to sit or remove an unruly player if necessary.
- Any excessive contact with an opponent will result in an ejection of that player.
- Any player verbally abusing the other team/players/League Coordinator/Lane Manager or other Social guests will automatically be ejected from the game without a warning.
- Any player that is overly intoxicated will be automatically ejected from the game and removed from the establishment. Drink responsibly.
- A player ejected for ANY reason will be suspended for the next game. If that player is caught playing in that game, the team will forfeit.
Communication
League Coordinators
Each league will have a designated League Coordinator who will be your point of contact during the season. League Coordinators will contact Team Captains prior to the start of the bowling league to address any questions before the first week of league play. Weekly standings will be emailed out to Team Captains after all scores have been submitted for the week. If any questions or concerns arise, Team Captains are encouraged to reach out to their League Coordinator via email.
Scheduling Conflicts
If you know in advance that your team can not make your scheduled time, you MUST contact your League Coordinator by noon/12pm that day via email. It is not considered notification unless you receive a reply. Your League Coordinator will work with the Team Captain to arrange a make up day/time for that week. If no day/time is available, the week will be considered a score of 0. If your decision is not made until after noon/12pm, you should still try to reach out to your League Coordinator to see if arrangements can be made. With summer vacations ramping up we are happy to work you into a different week so you can get all 6 weeks of regular league play in for the season.
Forfeits/Game Time
Please don’t forfeit. Your teammates and opponents count on you to have a full team and a competitive league. Each team must have at least 3 players to start a game. Players are welcome to substitute if team members aren’t able to make it that week. The Lane Manager will give a 10-minute grace period and determine forfeits at the lane. Due to the extremely tight schedule, we strongly suggest arriving at the lanes a few minutes before game time. A forfeit will result in a score of 0 for your team that week.
Inclement Weather
If inclement weather causes Social to close on the day of league play, the League Coordinator will inform Team Captains and work to reschedule a time for that week.
Have Additional Questions About the League?
Please contact hello@socialonmainky.com.